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Change in flares.

Started by Crane , Oct 01 2015 05:06 AM


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5 replies to this topic

#1

Crane
  • Crane
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  • IGN:Liam Blishwick

So, I noticed the flares lag a lot, especially periculum and vermillious because they are so easy to cast over and over.

I also noticed that the length depends on the power of the spell and wand, which I assume is why my spells lag the server this much. (when following the "frozen flare" it keeps on going and going and going, through walls and stuff).

When I non-verballed Periculum, it seemed kinda cool and long enough without lagging the server.

Is there a way to cap the length at "Expert" level, and then perhaps add extra effects at Master and Godlike - Here I am thinking a small red firework effect(Small Ball Explosion) at Master and a bigger one( Trail effect + Large Ball Explosion) at Godlike.

Only visible at +50% of cause, so it can still be used for pointing.

This would apply to all flares and keep the lagging of the server due to flare casting(and miscasting) to a minimum, or that's what i hope.

 

- Liam


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#2

Kitty
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  • IGN:Kitteh [Kitteh01] Starling

Oooo! This is a great idea! Although I havn't leveled up any of my spells apart from incendio... the lag still effects me from other players :3

Lag is BAD xD


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#3

Crystal Bell
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Those spells definitely need a change in their working.


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#4

Harry_King
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I agree with this. i miscast in the corridor of paintings, and I accidentally kicked someone because of lag. 

I would love this change :)


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#5

Bob Titan
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I agree
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#6

Kenzie Hart
  • Kenzie Hart
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  • IGN:Kenzie Hart

Make it sooooo. It would help when people like Shadow try to crash the server.


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